AI Insights · Timothy · October 2025
Top 5 Paid Games Performance in South America Q3 2025
Explore the performance trends of the top 5 paid games on a unified platform in South America during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top five paid games on a unified platform in South America showcased diverse trends in weekly downloads, revenue, and active users.
Minecraft: Dream it, Build it! by Mojang saw a decline in weekly revenue from $235K at the start of the quarter to approximately $162K by the end. Despite this, weekly downloads remained relatively stable, starting at 228K and ending at 142K. Active users were more volatile, peaking at 1.7M mid-quarter before decreasing to 1.1M.
Grand Theft Auto: San Andreas from Rockstar Games experienced fairly steady weekly revenue, fluctuating between $13K and $17K. Downloads varied slightly, with a notable increase to 3.4K in the final week, while active users showed a gradual decline from 34K to 26K.
Stardew Valley by ConcernedApe maintained consistent weekly revenue around the $8K mark, showing slight fluctuations. Downloads peaked at over 2K in early September, and active users hovered around 17K with minor variations throughout the quarter.
RFS - Real Flight Simulator from RORTOS SRL saw a drop in weekly revenue from $8.5K to $6.8K. Downloads were steady, with a notable rise to 2.4K at the quarter's end. Active users decreased from 6.4K to 3.7K.
Lastly, Balatro by Playstack Ltd showed a decline in revenue from $14.8K to $6.4K, with downloads increasing significantly to 2.2K in the final week. Active users decreased from 15.9K to 10.7K over the quarter.
These insights, derived from Sensor Tower data, reveal the dynamic nature of the mobile gaming market in South America. For further details and analytics, visit Sensor Tower's platform.